Dark Sun Apprehension

My group is looking to wind down the current campaign. That’s probably for the best: The current plot has dragged on for months, mostly due to our inability to get together this summer. A gaming drought makes it easy to loose interest move on to the current shiny, and from my experience this is common in our hobby.

It doesn’t help that the Dark Sun setting is finally out now. It’s certainly the new hotness, and the ‘nets have been going crazy for it. My fellow players are itching to play it, so we’re going to be moving on to it, once we finish up our current campaign.

Dark Sun presents a lot of interesting character options, but somehow I’m not jazzed by it. I read the novels and played a few adventures there back in the 2e days, but it doesn’t bring back warm memories for me. Maybe it’s because the DM kept trying (and succeeding) to kill us, or maybe it’s because I’m more of a high-fantasy type player. On the plus side, the savage monsters and hostile landscape are cool aspects of the setting, and Wizards has done a great job of providing lots of new monsters, themes, hazards, skill challenges, etc to go along with the setting that sound like a boon for any campaign. And on down side, the tireless struggle against all powerful sorcerer kings, the dismal life, lack of traditional arcane and divine magic, twisted races, and the whole Dune meets Conan setting doesn’t inspire me to be heroic.

I think I’ll give it a chance anyway since that what my group wants. It sounds like we’re going to spend a lot of time on the city, so I was thinking some kind of court intrigue/spy character. Any suggestions for race/class/theme combo?

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